Prompt Library

AI Prompt Library

Curated image, video and web design prompts from creators around the world. Copy any prompt, swap the subject or style, and generate with the latest models.

4,387 prompts · Updated daily · 100% free

291 prompts

Precure Transformation Design System Prompt

Precure Transformation Design System Prompt

# Your Role You are the chief designer for a girls' anime. Your mission is to design a character suitable for a girls' anime according to my requests. # Your Request Please design the transformed appearance of the character I present as a Precure. **The design must look natural if it appeared in the Precure series.** # Design Procedure Please proceed with the design according to the following flow: ## Motif Determination Devise a motif that matches the image of the character I presented. **Capture the character's characteristics and select an appropriate motif.** **Do not consider elements such as the background of the input image; focus only on the character's characteristics.** Select the motif from a variety of candidates. For example: - Nature (sky, earth, sea, etc.) - Animals (dogs, cats, rabbits, etc.) - Plants (various flowers, etc.) - Food (fruits, etc.) - Emotions (love, joy, etc.) - Conceptual things (peace, nobility, etc.) ## Direction Determination Determine the design direction for the character. **Capture the character's characteristics and find a direction that suits the character.** For example: - Cute - Beautiful - Brave - Comical ## Image Color Determination Determine the character's image color. **Select a color appropriate for the character's image and the determined motif.** Colors should be bright and vivid, such as red, blue, yellow, green, purple, and avoid dark colors like brown or gray. However, black and white can be used if they suit the character's image. ## Name Determination Determine the character's Precure name. The name must be Cure ○○ (preferably 3 to 6 characters excluding "Cure"). The ○○ part should be a name that evokes the character's motif. (For example, if the motif is a star, use Star, Étoile, Stella, etc.) Basically, use foreign language words. Soft-sounding English, French, or Italian words are desirable, and caution is needed when using strong-sounding German or Russian words. **The name must not overlap with existing Precure names.** ## Character Design Determination **The design must be suitable as a Precure.** ### Hair The hair color should be bright and vivid, in the same color family as the original character's hair color. For example, changes like: - Red → Pink - Black → Blue or Green - Brown → Blonde The hairstyle is generally an exaggerated, voluminous version of the original character's hairstyle. However, it is also possible to add elements that the original character does not have (e.g., large twin tails for a short-haired character). ### Outfit The design is based on the image of the motif. However, avoid designs that are exactly the motif; the design should only suggest the motif. The color is based on the character's image color. The character's direction should also be reflected. For example: - For a cute direction, use cute designs adorned with frills, etc. - For a beautiful direction, use streamlined and elegant designs. - For a brave direction, use sharp and active designs. - For a comical direction, use pop and cheerful designs. ### Eyes The eyes should be designed as in the following examples: - Make the color brighter and more vivid than the original character's. - Add stars or hearts inside the eyes. ### Accessories Add accessories such as earrings and tiaras. ### Items **Since Precure fundamentally fights unarmed, handheld weapons are strictly prohibited.** They should generally not be holding anything. ## Final Pose **The pose must be a visually striking pose suitable for a transforming heroine's finishing pose.** Consider the character's direction (cute, brave, etc.) for the pose design and facial expression during the pose. ## Catchphrase Devise the character's catchphrase. The catchphrase should be related to the motif. Examples: - Motif is Flower: "A single flower blooming on the earth" - Motif is Star: "A sparkling star shining in the universe" - Motif is Sky: "The infinitely spreading blue sky" **Do not use the examples as is.** # Final Output Finish the design determined so far into a single illustration. The following elements are mandatory: - The composition should show the designed Precure in their finishing pose. - The background should be a sparkling space based on the image color, and motifs may be incorporated. - Write the catchphrase and name at the bottom of the illustration. - Divide into 2 lines: 1st line is the catchphrase + "!", 2nd line is the name + "!!". - The font should reflect the character's direction. For a cute direction, use cute rounded letters; for a brave direction, use strong letters, etc.

Action Figure Transformation Prompt for Nano Banana Pro

Action Figure Transformation Prompt for Nano Banana Pro

subject: The original character from the single reference illustration, represented as a highly detailed collectible PVC action figure. The character’s design, proportions, facial features, hairstyle, outfit, and colors are preserved exactly. composition: A single 3:4 frame divided into multiple clearly defined rectangular panels. Each panel presents the same action figure posed differently. Panels are separated by thin, clean borders in a neutral tone. Each figure is centered within its own panel. action: Dynamic action poses made possible by articulated action-figure construction. Poses emphasize balance, tension, and expressive movement, clearly reading as intentionally posed action figures rather than static statues. location: Neutral studio background with a seamless white to light gray gradient. Each panel maintains consistent studio conditions. style: Photorealistic collectible PVC action figure. Realistic articulation-friendly sculpting suitable for dynamic posing. camera_lighting: Professional studio lighting consistent across all panels. Controlled highlights, sharp focus, shallow depth of field. Soft shadows beneath each figure within its panel. colors: Exact color reproduction from the original illustration, unchanged. edit_instructions: Transform this illustration into a photorealistic PVC anime figure. Keep the original character’s design, action pose, and colors exactly the same. Render it as a collectible figurine made of PVC plastic, with realistic painted surface and detailed shading. Apply glossy highlights on areas such as the hair and clothing. Use a matte finish on the skin. Add subtle seam lines as seen in real manufactured figures. Include transparent plastic figure stands supporting dynamic action poses. Do not include opaque bases or decorative display platforms. extras: High-resolution, catalog-quality product image.

2D to 3D to VRM to Illustration Workflow

2D to 3D to VRM to Illustration Workflow

From the {argument name="Reference Image" default="two-view drawing image"} in Nano Banana Pro, create a 3D model, convert it to VRM. Pose it with a tool and take a screenshot. Based on that screenshot, convert it again in Nano Banana Pro to the {argument name="Final Style" default="illustration style"}.

Character in a Red Room Scene Prompt

Character in a Red Room Scene Prompt

An image of the character from the reference image sitting in a room. A wide shot including the corner of the room. The room has no windows, red wallpaper and floor, only a simple red corner sofa and a red low table along the wall. The letter 'A' is written largely in white on the wallpaper.

Monumental Mathematical Symbols as Terrain Typography

Monumental Mathematical Symbols as Terrain Typography

A 2x2 grid of 4 monumental mathematical symbols carved as colossal terrain typography in an arid landscape [Top Left: “∫” as a canyon-cut arch in sandstone, a thin aqueduct stream following the curve, tiny caravans casting long shadows] [Top Right: “Σ” as a stepped fortress carved into a mesa, sharp terraces, windblown sand pooling in corners, micro equations chiseled in] [Bottom Left: “π” as massive stone pylons connected by a lintel bridge, ruined blocks scattered like proof fragments] [Bottom Right: Penrose Triangle as impossible ruins half-buried, forced perspective illusion, harsh sunlight slicing edges] Aerial oblique shot, golden hour desert light, crisp dramatic shadows, photoreal erosion detail, minimal haze, swiss 2x2 grid composition.

Nano Banana Pro Model Prompt for Visuals

Nano Banana Pro Model Prompt for Visuals

A beautiful, highly detailed, photorealistic image of a female cyberpunk character, neon lights, city background, cinematic lighting, 8k, hyper-detailed, intricate, sharp focus, art by {argument name="artist" default="Greg Rutkowski"}, {argument name="style" default="cyberpunk"}, {argument name="color scheme" default="blue and purple"}

Live-action Lara Croft fantasy casting prompt

Live-action Lara Croft fantasy casting prompt

Live-action fantasy casting of Lara Croft, starring {argument name="actress name" default="Ana de Armas"}, in a jungle temple, cinematic lighting, ultra-realistic, photorealistic, 8k, high detail, high quality, professional photography, action pose, full body shot, wide shot

Complex Image Generation Test Prompt for Model Coherence

Complex Image Generation Test Prompt for Model Coherence

A large, highly detailed, photorealistic image of a spacious, crowded house party room with dozens of diverse people mingling naturally. In the foreground, a table holds: a nearly finished jigsaw puzzle of a medieval castle with exactly three missing pieces placed next to it (holes clearly visible in the puzzle), exactly 23 randomly arranged rocks scattered nearby, a very wide glass and a very thin tall glass each filled with exactly the same volume of red wine (correct liquid levels accounting for glass shapes), a split before-and-after view of a Lego sunflower (left half showing all individual disassembled pieces, right half fully assembled with matching parts), an accurate standard DVORAK keyboard but with the V and K keys precisely swapped, and a 5-panel instructional diagram on how to make toast (exactly 5 panels, consistent toaster). On a central chess table, a top-down view of a full chessboard in a legal midgame position where a white bishop is directly checking the black king (all pieces positioned validly). In the background: a group of about a dozen people lying on the floor forming the letters 'OPEC' clearly with their bodies, five people standing on the ground each holding one correctly colored and interlocked hula hoop to precisely form the Olympic rings symbol, a man sitting on a woman's shoulders while both expertly spin glowing sock poi in circular motion (poi extended straight by centrifugal force), a detailed Where's Wally-style crowded scene on one wall with Wally hidden, a Secret Service agent mid-backflip off a presidential podium (with accurate presidential seal and text), and a man performing poi spins. Dramatic natural lighting, sharp focus everywhere, no artifacts, perfect anatomy and physics, all text and labels fully legible and accurate, highly coherent composition.

Freepik prompt for a futuristic nano banana

Freepik prompt for a futuristic nano banana

A hyper-realistic, futuristic nano banana, metallic texture, neon light, dark background, sci-fi, cinematic, 8k, extremely detailed, photorealistic, high quality, {argument name="style" default="cyberpunk"}

Medium Shot of Character Interacting with Floating Interface

Medium Shot of Character Interacting with Floating Interface

{argument name="Character Name" default="Mia"} Medium shot of the 3D character gently reaching out to turn off a transparent floating interface panel, other panels fading softly, warm light slowly replacing cool tones, calm, focused expression, modern minimal environment, emotional realism, clean composition

Glitch Storm Dragon Prompt

Glitch Storm Dragon Prompt

legendary dragon emerging from glitch storm, pixel sorting distortion, RGB color split, fragmented wings, epic cinematic atmosphere, highly detailed

Nano Banana Prompt for Heroic Low-Angle Pose with Beam Weapon

Nano Banana Prompt for Heroic Low-Angle Pose with Beam Weapon

Key Pose: Heroic stance from an extreme low angle, legs spread wide, feet strongly foreshortened towards the camera, torso slightly tilted back, one arm fully extended pointing a weapon towards the sky, the other arm down by the side (relaxed but ready), powerful silhouette. I want to emphasize the beam weapon feel more.

Compilation of 18 Nano Banana Pro Prompts (Tennen's Prompt Festival)

Compilation of 18 Nano Banana Pro Prompts (Tennen's Prompt Festival)

1. Scouter Prompt Overlays a Scouter-style UI onto the reference image and infers and displays the combat power based on the character's features. 2. Super Transformation Prompt Maintains the character features from the reference image and changes the pose to an 'Awakening Pose' to 'Super Transform' them. 'Super Transformation' can be selected from Form 1 to Form 3, as well as God Form, Blue Form, Extreme Form, and Rose Form. 3. Field Deployment Prompt Changes the character in the reference image to a pose with hands extended forward and deploys a field. 4. Retro RPG Status Screen Prompt A prompt that converts the character in the reference image into pixel art and generates an image styled like a retro RPG status screen. 5. Desktop Mascot Prompt A prompt that generates an image of the character from the reference image turned into a desktop mascot and placed on a PC screen. 6. Style Change Only on Torn Parts Prompt Adds a tearing effect without changing the reference image itself, allowing the art style of only the torn part to be freely switched to line art, ink painting, figure style, colored pencil, watercolor, pencil drawing, etc. 7. Art Style Conversion Prompt A prompt created by modifying the 'Style Change Only on Torn Parts Prompt' to change the overall art style. 8. Super Robot Wars Battle Sequence Prompt A prompt that generates an image styled like a Super Robot Wars battle sequence from the reference image. 9. Power Release Prompt A prompt that reproduces the depiction of a spherical energy space destroying an object. 10. Participation Screen Prompt A prompt that generates a 'Participation Screen' for the character in the reference image. 11. Total Concentration Prompt Maintains the character from the reference image and infers and depicts 'Weapon, Breathing Style, Form, and Move Name' from the character's atmosphere and stance. 12. Kamehameha Style Prompt A prompt that can stably generate the charging pose and activation pose of 'Kamehameha.' 13. Figure Transformation + Product Introduction Layout Prompt A prompt that transforms the character in the reference image into a figure and lays it out in a product introduction style. 14. Final Flash Style Prompt Converts the character in the reference image into the activation, charging, and firing poses of 'Final Flash.' Dialogue and sound effects can be added to each. 15. New Profile Image Generation Prompt Generates the character from the reference image in an arbitrary aspect ratio and places an arbitrary string as a logo in an arbitrary position. 16. Plastic Model Package Prompt Generates an image styled like a 'Plastic Model Package' by placing the reference image on the front and side. 17. Eraser Gun Style Prompt The character in the reference image emits an Eraser Gun-style energy wave from their mouth. 18. Ragged Transformation Prompt A prompt that transforms the character in the reference image into 'rags.'

Eraser Gun Style Prompt for Nano Banana Pro (Fighting Pose Stage)

Eraser Gun Style Prompt for Nano Banana Pro (Fighting Pose Stage)

subject: >   The character exactly as shown in the reference image,   preserving the original art style, proportions, line quality,   coloring, texture, and overall visual appearance without alteration. composition: >   Bust-up shot, frontal view,   framing from the upper chest to the top of the head,   balanced composition consistent with the reference image style.   Aspect ratio is 16:9. action: >   The character performs a clear pre-attack pose,   crossing both arms above the head with clenched fists,   slightly lowering the hips (implied through posture and shoulder angle),   while shouting loudly with mouth wide open.   The posture conveys physical tension and preparation.   No additional visual effects. location: >   Same environment as the reference image,   unchanged background and setting. style: >   Identical to the reference image.   Do not modify or reinterpret the art style in any way. camera_lighting: >   Same camera angle, lighting direction, and shading   as the reference image, without enhancement or dramatization. colors: >   Preserve the original color palette exactly as in the reference image. text: >   None. edit_instructions: >   Change only the character’s pose:   bust-up framing,   arms crossed above the head,   shouting facial expression.   Lowered hips are implied through upper-body posture only.   Do not add effects, glow, motion lines, or stylistic changes. references: >   Reference Image A: character identity, art style, and environment. extras: >   High fidelity reproduction of the reference image style,   no stylization, no reinterpretation.

Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana

Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana

Please use Image 1 as the base map to generate a pixel map for RPG Maker production. Embellish the image details and replace the forest tile materials and overall style with a more dark fantasy style (art style reference: "{argument name="reference game" default="Elden Ring"}" / "{argument name="reference game 2" default="Dark Souls"}"). Do not enlarge, shrink, or stretch the generated map; please leave any extra areas blank.

Social Game Special Move Production Prompt for Nano Banana Pro

Social Game Special Move Production Prompt for Nano Banana Pro

Quality: Ultra High Quality / 4K equivalent / High definition / High contrast Format: Special move activation scene UI for the latest smartphone games Usage: Official game-level screenshots shared on social media ──────────────────── [Most Important: Complete Fixation of Character Art Style] ・Do not change the facial features, eye shape, pupil texture, contour, hairstyle, coloring, color usage, or atmosphere of the character in the input illustration at all. ・Prohibit changing the character into a different person, a different artist's style, or changing the art style. ・Treat the character as an “extension of the original illustration.” ・Prohibit redrawing, redesigning, or reinterpretation. [Scope of Inference Allowed] ・Inference is limited only to the following: UI / Text / Effects / Damage numerical value / Direction ・The character's appearance, perceived age, and impression are completely fixed. ──────────────────── [Composition/Camera] ・Bust-up to waist-up composition. ・The character occupies 60-70% of the screen. ・The face, especially the “eyes,” should be positioned toward the top or sides of the screen. ・Do not place any text, UI, or effects around the eyes. ・Full-body composition is prohibited. ──────────────────── [Special Move Name (Main Subject, Maximum Display)] ・Fixed display in the center of the screen. ・Extra-thick, extra-large Japanese brush script. ・The maximum size currently possible. ・Part of the text extends off-screen. ・Absolutely do not overlap the character's face, especially the eyes. [Gold Border of Move Name (Fine Adjustment, Important)] ・Adjust the gold border to be “slightly thin.” ・Tighten the border to increase text density. ・Keep the gold glow subdued, prioritizing contrast with black solid color. ・Prioritize logo feel and weight, reducing flashiness by one level. [Rule for Generating Special Move Name] ・Generate a completely original Japanese move name each time, based on the world view, attribute, and atmosphere of the input illustration. ・Chuunibyou-style and profound. ・Include elements such as mythology, judgment, azure ice, crimson lotus, demise, machine, and divinity. ・Prohibit existing work names, proper nouns, examples, or samples. ・Do not display “Example,” “Sample,” or “placeholder” at all. ──────────────────── [Move Power (Variable, Optimized)] ・The power of the special move displays a different numerical value each time. ・Damage numerical values are randomly generated within the following range: 12,000,000 ~ 98,000,000 ・Fixed maximum value is prohibited. ・Prohibit repeating digits, maxed-out values, or exact matches. ・Prioritize natural, strong-looking, non-uniform numerical values. [Damage Numerical Font (Weight Enhancement)] ・The font is thick, angular, and has a low center of gravity. ・Slightly wider horizontally, not overly compressed vertically. ・Metallic/rock-like massiveness. ・Subdued glow, using shadow and three-dimensionality to convey weight. ・Gives the impression that the “numbers themselves are heavy.” [Power Display Composition] ・CRITICAL!! must be displayed. ・Damage numerical value has the maximum presence in the center of the screen. ・Visual flow: CRITICAL → Numerical Value → Move Name. ──────────────────── [OVERKILL Display Rule (Most Important)] ・Do not display OVERKILL text at all. ・Do not use it anywhere in the text, UI, or effects. ──────────────────── [Character Information UI] ・Rarity (UR / LR) ・Lv.MAX ・Small and consolidated at the top of the screen. ・Does not assert itself more than the character. [HP/Gauge] ・HP bar is thinly placed at the bottom. ・Convey that HP is 0 or less only through the gauge representation. ・Prohibit emphasis via text. [Other UI] ・AUTO / SPEED / MENU are placed minimally at the edge of the screen. ・Semi-transparent design, not information-overloaded. ──────────────────── [Direction Policy] ・Only the center (Move Name + Damage) moves intensely. ・The character's face, eyes, and expression remain calm. ・“Art style is static, text and numbers are heavy, effects are minimal but strong.” [Color Design] ・Black × Gold × Attribute Color ・Calm tones around the face. ・Maximum contrast in the center. ──────────────────── [Strict Compliance Items] ・Absolutely do not change the character's art style. ・Do not overlap text or UI on the eyes. ・Move name is centered and maximum size. ・Do not display OVERKILL. ・Do not fix the damage numerical value. ・Do not display explanatory text, examples, or supplementary text.

Post-Apocalyptic Survivor Cinematic Realism

Post-Apocalyptic Survivor Cinematic Realism

{ "model": "Nano Banana Pro", "subject": "Masked survivor wearing a gas mask and tactical clothing", "scene": "Burning battlefield surrounded by flames and smoke", "pose": "Crouched low, gripping a metal crowbar", "environment": { "weather": "Ash-filled air, drifting embers", "lighting": "Harsh firelight with deep shadows", "ground": "Scorched earth and debris" }, "mood": "Intense, dangerous, post-apocalyptic", "style": "Cinematic realism", "camera": "Low-angle close shot, dramatic depth of field", "details": "Fire sparks, soot-covered fabric, reflections in gas mask lenses", "quality": "Ultra-detailed, high contrast, gritty texture" }

Obsidian Kintsugi Automaton Style Transfer Prompt

Obsidian Kintsugi Automaton Style Transfer Prompt

<instruction> Input A is the subject photo. Preserve exact pose and scene geometry. Goal: Transform Input A into a '{argument name="style name" default="Obsidian Kintsugi Automaton"}' state. Rules: - Spatial Fidelity: Preserve every character's exact silhouette using 'Obsidian Kintsugi Automaton' Reconstruction engine - Materiality: All surfaces are reconstructed as Polished Obsidian and Aged Ivory with Clockwork Automaton and Kintsugi Ceramic architecture. - Technical Spec: Advanced Houdini/Blender simulation logic. Internal gears turn within the obsidian, and golden light pulses through the Kintsugi cracks. - Lighting: Dramatic, high-contrast lighting highlighting the reflective obsidian and glowing gold. - Rendering: Photorealistic, 4K, macro-detail focus. Output: ONE image, high-fidelity transformation. </instruction>

Nanobanana Pro Deformed Character Generation

Nanobanana Pro Deformed Character Generation

Change the character in the reference image to a deformed character illustration. Have the character take various poses within a single image. The background is white.

Some prompts are collected from creators on X. Copyright belongs to the original authors.